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3D Graphics

Tips, Tricks, & Techniques

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A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.

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3D Graphics, David J. Kalwick

Langue
Année de publication
1996
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(souple),
État du livre
Abîmé
Prix
12,71 €

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