Bookbot

Introduction to Game Programming using Processing

For Designers, Artists, Players, Non-Tech People and Everybody Else

En savoir plus sur le livre

Focusing on games, this textbook serves as an entry point into programming, emphasizing interaction and graphics. It equips readers with the skills to develop basic programming concepts, prototype, and create games and interactive applications from the ground up, making it accessible for those with no prior programming experience.

Édition

Achat du livre

Introduction to Game Programming using Processing, Daniel Cermak-Sassenrath

Langue
Année de publication
2024
product-detail.submit-box.info.binding
(souple)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.

Modes de paiement

Personne n'a encore évalué .Évaluer