'Deep in the City something had been woken, so old that people had been walking past it for centuries without giving it a second look...' When George breaks the dragon's head outside the Natural History Museum he awakes an ancient power. This prehistoric beast, sentry-still for centuries, hunts him down with a terrifying wrath. And this is just the beginning... The taints and spits - statues with opposing natures - are warring forces; wreaking deadly havoc on the city landscape. The World War One gunner offers protection of sorts; and the wisdom of the Sphinx is legendary. But George and his companion Edie are trapped in a world of danger. And worse - they are quite alone. The rest of London is oblivious to their plight. This epic adventure exposes forces long-layered in the fabric of London. After entering its richly original and breathtaking world, the city streets and skyline will never again seem the same!
Trilogie Cœur de PierreSéries
Cette série plonge les lecteurs dans un monde caché de statues animées et de pouvoirs anciens tapis au cœur de Londres. Lorsqu'une force longtemps dormante est réveillée, des gens ordinaires se retrouvent au milieu d'une bataille épique entre des êtres sculpturaux aux natures opposées. Les héros doivent apprendre à maîtriser ces pouvoirs et à protéger la ville du danger imminent, découvrant que leur monde quotidien est bien plus complexe et périlleux qu'ils ne l'avaient jamais imaginé. C'est une aventure palpitante qui changera à jamais la façon dont vous voyez les rues de la ville.



Ordre de lecture recommandé
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Alternate cover can be found here. George makes a promise to Edie that anything and anyone trying to get her will have to get past him first. But George is unaware that high on the rooftops an unseen gargoyle is watching them hungrily. The thing on the roof knows that nothing is over, nothing is finished.
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The battle between the statues and the gargoyles in London rages on, and twelve-year-old George Chapman and his friend Edie are caught in the middle. The clock has struck thirteen, and time is frozen. The city’s inhabitants have mysteriously disappeared, and snow piles up in the streets. George is now sure that his destiny is linked to the Walker’s destruction, but first he must deal with the Dark Knight, a formidable foe who stalks George slowly and deliberately, knowing that things must come to their inevitable end, in what must surely be the decisive and final battle.