Bookbot

Computational Geometry

Algorithms and Applications

En savoir plus sur le livre

Computational geometry emerged from the field of algorithms design and anal ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The suc cess of the field as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains--computer graphics, geographic in formation systems (GIS), robotics, and others-in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or difficult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simplified many of the previous approaches. In this textbook we have tried to make these modem algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry, but it can also be used for self-study.

Achat du livre

Computational Geometry, Mark Theodoor de Berg, Marc van Kreveld, Mark Overmars, Otfried Schwarzkopf

Langue
Année de publication
1997
product-detail.submit-box.info.binding
(rigide),
État du livre
Bon
Prix
20,49 €

Modes de paiement

Personne n'a encore évalué .Évaluer

Titre
Computational Geometry
Sous-titre
Algorithms and Applications
Langue
Anglais
Éditeur
Springer
Publié
1997
Format
rigide
Pages
365
ISBN10
354061270X
ISBN13
9783540612704
Séries
Description
Computational geometry emerged from the field of algorithms design and anal ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The suc cess of the field as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains--computer graphics, geographic in formation systems (GIS), robotics, and others-in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or difficult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simplified many of the previous approaches. In this textbook we have tried to make these modem algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry, but it can also be used for self-study.