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Basics of Game Design

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Pages
392pages
Temps de lecture
14heures

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Focusing on the foundational principles and practices of game design, this book explores essential concepts such as gameplay mechanics, storytelling, and player engagement. It provides insights into the creative process, from initial concept development to prototyping and testing. The text is enriched with practical examples and case studies, making it accessible for aspiring game designers and hobbyists alike. Emphasizing both theoretical and practical aspects, it serves as a comprehensive guide for those looking to understand the intricacies of designing engaging games.

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Basics of Game Design, Michael Moore

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Année de publication
2011
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