Bookbot

3D Game Textures

Create Professional Game Art Using Photoshop

Évaluation du livre

4,0(1)Évaluer

Paramètres

Pages
392pages
Temps de lecture
14heures

En savoir plus sur le livre

Focusing on practical techniques, this revised edition serves as a comprehensive guide for creating textures, shaders, and materials, integrating the latest technological advancements. It features expanded coverage of shader nodes, enhancing the learning experience. Additionally, the companion website offers updated video tutorials and samples, making it a valuable resource for both beginners and experienced users looking to refine their skills.

Achat du livre

3D Game Textures, Luke Ahearn

Langue
Année de publication
2016
product-detail.submit-box.info.binding
(souple)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.

Modes de paiement

4,0
Très bien
1 Évaluations

Il manque plus que ton avis ici.