Bookbot

Representation of Disability in Children's Video Games

Paramètres

  • 110pages
  • 4 heures de lecture

En savoir plus sur le livre

Focusing on the portrayal of disability in children's video games, this book examines how interactions with characters and narratives shape perceptions of disability in youth. It explores the impact of gaming experiences on the attitudes and understanding that children carry into their teenage years and adulthood, highlighting the importance of representation in media.

Achat du livre

Representation of Disability in Children's Video Games, Krystina Madej

Langue
Année de publication
2024
product-detail.submit-box.info.binding
(rigide)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.

Modes de paiement

Personne n'a encore évalué .Évaluer