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Neil Thomas

    Neil Thomas est l'auteur de quatre romans. Son œuvre explore un éventail de thèmes et il apporte une perspective unique à sa narration. Il a une expérience dans les industries créatives et a également publié des ouvrages de non-fiction. Son style d'écriture est captivant et accessible.

    In Action with the SAS
    The Shorter MBA
    Reading the Nibelungenlied
    Spy Spy Without a Cause
    Liquid Threshold
    Taking Leave of Darwin: A Longtime Agnostic Discovers the Case for Design
    • University professor Neil Thomas was a committed Darwinist and agnostic-until an investigation of evolutionary theory led him to a startling conclusion: "I had been conned!" As he studied the work of Darwin's defenders, he found himself encountering tactics eerily similar to the methods of political brainwashing he had studied as a scholar. Thomas felt impelled to write a book as a sort of warning call to humanity: "Beware! You have been fooled!" The result is Taking Leave of Darwin, a wide-ranging history of the evolution debate. Thomas uncovers many formidable Darwin opponents that most people know nothing about, ably distills crucial objections raised early and late against Darwinism, and shows that those objections have been explained away but never effectively answered. Thomas's deeply personal conclusion? Intelligent design is not only possible but, indeed, is presently the most reasonable explanation for the origin of life's great diversity of forms.

      Taking Leave of Darwin: A Longtime Agnostic Discovers the Case for Design
    • Liquid Threshold

      • 350pages
      • 13 heures de lecture
      5,0(1)Évaluer

      Celebrating two decades of innovation, Atelier One showcases its journey in structural engineering, highlighting groundbreaking projects that blend creativity with functionality. The book delves into the firm’s unique approach to design, emphasizing sustainability and collaboration. Featuring case studies, sketches, and insights from the team, it illustrates how Atelier One has transformed architectural visions into reality while addressing contemporary challenges in engineering. This work serves as both a retrospective and a source of inspiration for future developments in the field.

      Liquid Threshold
    • A fast-paced story of an ordinary man who becomes accidentally involved with villains in business and government in Hong Kong, Manila and Singapore. With a background of intrigue, corruption and tax avoidance, this intricate novel is set against events in the early 1980s in Britain's Hong Kong, the Manila of Marcos and Lee Kuan Yew's Singapore.

      Spy Spy Without a Cause
    • The Shorter MBA

      • 200pages
      • 7 heures de lecture
      4,5(2)Évaluer

      Annotation Written by experts, 'The Shorter MBA' offers a comprehensive course designed to give the ambitious manager who doesn't have time to go back to college, all the essential skills for business success.

      The Shorter MBA
    • In Action with the SAS

      • 356pages
      • 13 heures de lecture
      4,2(11)Évaluer

      Focusing on the elite operations of the SAS, this history chronicles significant missions from its inception, including engagements in Borneo, Vietnam, Somalia, Kuwait, and East Timor during the 1990s. It provides a detailed account of the regiment's first 40 years, drawing on firsthand reports and interviews with those who participated in these high-stakes surveillance and reconnaissance missions. The narrative highlights the challenges and violent confrontations faced by the SAS while operating deep behind enemy lines.

      In Action with the SAS
    • Following the success of his previous publications Wargaming: an Introduction and Ancient and Medieval Wargaming, Neil Thomas presents a new volume devoted to the intricacies of Napoleonic wargaming. Napoleonic Wargaming also includes historical background and the art of Napoleonic warfare to provide essential contextual information for players.

      Napoleonic Wargaming
    • A set of simple, fast-playing rules for wargaming the conflicts that re-shaped Europe in the period 1815-78. This important, yet often-neglected period includes the Crimean War, the Italian Risorgimento, the wars of Bismarck's Prussia against Denmark, Austro-Hungary and France and the Russo-Turkish war. Tactically it saw armies struggle to adapt Napoleonic doctrines to incorporate important technological advances such as breech-loading rifles, steel breech-loading cannon and the first machine guns. The book includes brief analysis of the essential strategic and tactical military developments of the period, a set of elegantly simple rules which are fast-playing and easy to learn, yet deliver realistic outcomes. A selection of generic scenarios, covering diverse situations such as flank attacks, pitched battles and meeting engagements, is supported by army lists for 28 different armies. There are also 12 historical scenarios, ranging from the Battle of the Alma in the Crimean War to Sedan in 1870, the decisive battle of the Franco-Prussian War, each with historical background, deployment map, orders of battle and any special rules for that engagement. Useful appendices include a guide to further reading, an overview and price guide to the many scales and ranges of figures available, and a selection of useful addresses for the gamer.

      Wargaming Nineteenth Century Europe 1815-1878
    • Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.

      Ancient & Medieval Wargaming
    • One-Hour Wargames

      • 176pages
      • 7 heures de lecture
      4,1(30)Évaluer

      Contains 8 (completely new) sets of very simple war-gaming rules covering all periods from Ancient to WWII. The rules only require a small number of figures and a 3' x 3' playing area, ideal for beginners. Includes 30 tactical scenarios that can be used with any period.

      One-Hour Wargames