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Bookbot

Matt Barton

    Honoring the Code
    Vintage games
    The Language of Mathematics
    Fortnite For Dummies
    Flight from the Croft
    Vintage Games 2.0
    • Vintage Games 2.0

      An Insider Look at the Most Influential Games of All Time

      • 376pages
      • 14 heures de lecture
      4,2(10)Évaluer

      Exploring the evolution of video games, this book highlights the impact of classic titles and their influence on modern gaming culture. It delves into the history of iconic games, examining their design, gameplay mechanics, and cultural significance. Readers will gain insight into the technological advancements that shaped these vintage games and their lasting legacy in the industry. With engaging anecdotes and in-depth analysis, it appeals to both nostalgic gamers and newcomers interested in the roots of their favorite pastimes.

      Vintage Games 2.0
    • Flight from the Croft

      • 224pages
      • 8 heures de lecture
      4,3(4)Évaluer

      Will be of special interest to the aviation community, passengers past and present, as well as providing an insight and authentic feedback from the pilot's side of the cockpit door for the general reader. An entertaining and lively read!

      Flight from the Croft
    • Fortnite For Dummies

      • 288pages
      • 11 heures de lecture
      3,0(1)Évaluer

      Play―and survive―in the game of Fortnite! Zombies. Battle. Survival. Fortnite has it all―and if you want to keep your gameplay going until the bitter end to outlast your competition, this book is the ace in your back pocket! Who will be the last person standing? When you want to outlast the competition and make Fortnite yours, this book makes it easier than ever to come out on top.

      Fortnite For Dummies
    • The book emerges from several contemporary concerns in mathematics, language, and mathematics education. However, the book takes a different stance with respect to language by combining discussion of linguistics and mathematics using examples from each to illustrate the other. The picture that emerges is of a subject that is much more contingent, much more relative, much more subject to human experience than is usually accepted. Another way of expressing this, is that the thesis of the book takes the idea of mathematics as a human creation, and, using the evidence from language, comes to more radical conclusions than most writers allow.

      The Language of Mathematics
    • Vintage games

      • 395pages
      • 14 heures de lecture
      3,8(113)Évaluer

      Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market. *Explores the gameplay, history, development, and influence of the most important videogames of all time *Includes material from interviews, contemporary reviews, manuals, and other primary and secondary sources *Identifies and analyzes the key concepts behind each videogame *Features hundreds of exclusive, full-color images

      Vintage games
    • Honoring the Code

      Conversations with Great Game Designers

      • 240pages
      • 9 heures de lecture
      3,5(23)Évaluer

      Insights from 16 innovative game developers reveal their experiences and strategies for success in various aspects of game development, including design, programming, and publishing. The book highlights their personal stories of triumph and failure, providing valuable lessons on navigating industry challenges and technological shifts, from the era of CD-ROMs to the rise of mobile gaming. Aspiring game developers will find practical advice and inspiration to help them thrive in a constantly evolving field.

      Honoring the Code
    • Dungeons and Desktops

      • 443pages
      • 16 heures de lecture
      3,7(192)Évaluer

      Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard’s Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for both the computer game enthusiast and the more casual computer game player, this book explores the history of the genre by telling the stories of the developers, games, and gamers who created it.

      Dungeons and Desktops
    • Vintage Game Consoles

      An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time

      • 368pages
      • 13 heures de lecture

      The book delves into the captivating history of video game platforms, highlighting various consoles, computers, handhelds, and arcade machines that have shaped the industry. It serves as both an exploration and a celebration of the evolution and diversity of gaming technology, providing insights into the impact these devices have had on entertainment and culture.

      Vintage Game Consoles
    • Bill Innes, originally a native of the island, presents a delightful collection of photographs of life as it was on South Uist and this is every bit a book about people as it is about place.

      Old South Uist