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Jonathan Knudsen

    Beginning J2me
    Java cryptography
    Java 2D graphics
    • One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java. The 2D API allows you to produce high-quality, professional images on a screen or printer. Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications. Topics covered in the book

      Java 2D graphics
    • Java cryptography

      • 362pages
      • 13 heures de lecture
      3,5(25)Évaluer

      Cryptography, the science of secret writing, is the biggest, baddest security tool in the application programmer's arsenal. Cryptography provides three services that are crucial in secure programming. These include a cryptographic cipher that protects the secrecy of your data; cryptographic certificates, which prove identity (authentication); and digital signatures, which ensure your data has not been damaged or tampered with. This book covers cryptographic programming in Java. Java 1.1 and Java 1.2 provide extensive support for cryptography with an elegant architecture, the Java Cryptography Architecture (JCA). Another set of classes, the Java Cryptography Extension (JCE), provides additional cryptographic functionality. This book covers the JCA and the JCE from top to bottom, describing the use of the cryptographic classes as well as their innards. The book is designed for moderately experienced Java programmers who want to learn how to build cryptography into their applications. No prior knowledge of cryptography is assumed. The book is peppered with useful examples, ranging from simple demonstrations in the first chapter to full-blown applications in later chapters. Topics Covers JDK 1.2 and JCE 1.2.

      Java cryptography
    • Beginning J2me

      From Novice to Professional

      • 480pages
      • 17 heures de lecture
      3,2(14)Évaluer

      This guide caters to both novice and seasoned wireless Java developers interested in creating games for mobile devices. It offers practical insights and techniques, covering essential tools and frameworks necessary for game development. Readers will learn about design principles, performance optimization, and how to engage users effectively. With a focus on hands-on projects, the book aims to equip developers with the skills needed to bring their game ideas to life on cell phones and other wireless platforms.

      Beginning J2me