Jeff Johnson est un romancier dont l'œuvre explore les complexités de la nature humaine, en abordant les facettes les plus sombres de l'existence. Son écriture est incisive et captivante, plongeant souvent dans les profondeurs psychologiques de ses personnages. Le style de Johnson se caractérise par son honnêteté brute et sa capacité à peindre des images vives et résonnantes pour le lecteur.
Looks at user interface design bloopers from commercial software, Web sites, and information appliances, explaining how intelligent, well-intentioned professionals made these dreadful mistakes - and how you can avoid them. This work is suitable for software engineers, Web site designers, managers of development processes and QA professionals.
Neville Goddard, a pivotal figure in metaphysical thought, explored the profound connections between the human mind and the universe. His journey from Barbados to the United States influenced his teachings on manifestation, consciousness, and the power of imagination. Through his writings and lectures, Goddard offered innovative insights into spirituality and personal transformation, establishing a lasting legacy in the field. His work encourages readers to harness their mental potential to create desired realities.
Don'ts and Do's for Software Developers and Web Designers
407pages
15 heures de lecture
Is your application or Web site ready for prime time? A major revision of a classic reference, GUI Bloopers 2.0 looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes--and how you can avoid them. While equipping you with the minimum of theory, GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way. * Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers. * Takes a learn-by-example approach that teaches how to avoid common errors. * Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making. * Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building.gui-bloopers.com</a>.
60 Common Web Design Mistakes, and How to Avoid Them
344pages
13 heures de lecture
The dot.com crash of 2000 highlighted the Web's shortcomings, particularly in usability, which is essential for everyday reliance on online information, commerce, and entertainment. Responding to reader demand for a focused exploration of web design errors, Jeff Johnson identifies common and frustrating design bloopers from real websites he has encountered. This work not only critiques these mistakes but also provides solutions and thorough analyses of each design issue. It details 60 prevalent web design errors, discussing the associated solutions, challenges, and trade-offs. Key areas addressed include content, task support, navigation, forms, searches, writing, link appearance, and graphic design and layout. The book is organized based on usability tests conducted by web designers, ensuring practical relevance. It also includes updates on new and emerging web design pitfalls, recognizing that new bloopers continue to arise. Additionally, a printable blooper checklist is provided for web designers and developers, serving as a practical tool for improving web usability and design quality.
People make use of software applications in their activities, applying them as tools in carrying out tasks. That this use should be good for people--easy, effective, efficient, and enjoyable--is a principal goal of design. In this book, we present the notion of Conceptual Models, and argue that Conceptual Models are core to achieving good design. From years of helping companies create software applications, we have come to believe that building applications without Conceptual Models is just asking for designs that will be confusing and difficult to learn, remember, and use.We show how Conceptual Models are the central link between the elements involved in application use: people's tasks (task domains), the use of tools to perform the tasks, the conceptual structure of those tools, the presentation of the conceptual model (i.e., the user interface), the language used to describe it, its implementation, and the learning that people must do to use the application. We further show that putting a Conceptual Model at the center of the design and development process can pay rich dividends: designs that are simpler and mesh better with users' tasks, avoidance of unnecessary features, easier documentation, faster development, improved customer uptake, and decreased need for training and customer support.
Jeff Johnson tätowiert seit achtzehn Jahren professionell und ist Mitbesitzer der Sea Tramp Tattoo Company, dem ältesten Tattoo-Studio in Portland, Oregon. Dies ist sein erstes Buch.