This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub.
Alasdair Allan Livres
Alasdair Allan est un scientifique et journaliste britannique dont le travail fait souvent le pont entre la technologie, le piratage et le reportage médiatique. Il est reconnu pour son expertise approfondie de l'Internet des objets et des systèmes de capteurs, avec des projets innovants et des révélations sur le suivi de la localisation des utilisateurs qui ont suscité une attention considérable. L'écriture d'Allan, publiée dans des revues technologiques de premier plan, offre une perspective pointue sur les implications sociétales de la technologie moderne. Son approche, qui allie acumen scientifique et journalisme d'investigation, offre aux lecteurs des aperçus uniques sur le monde complexe de l'innovation numérique.




Make: Bluetooth
- 256pages
- 9 heures de lecture
This book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and even go all the way to writing your own Bluetooth Services. Along the way you'll look at lightbulbs, locks, and Apple's iBeacon technology, as well as get an understanding of Bluetooth security--?both how to beat other people's security, and how to make your hardware secure. --From Amazon
Learning iPhone Programming
- 356pages
- 13 heures de lecture
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more