Tom Chatfield Livres
Tom Chatfield est un écrivain, animateur et philosophe de la technologie britannique. Ses livres explorant la culture numérique sont parus dans plus de deux douzaines de pays et de langues. Il écrit actuellement une série de thrillers se déroulant dans le monde du dark web. Son œuvre aborde les questions cruciales de la vie numérique contemporaine.






Wise Animals
- 336pages
- 12 heures de lecture
A brilliantly original exploration of humanity’s intimate relationship with technology, from the emergence of our species to the advent of AI and beyond.
Everything you need to know about digital culture in one handy volume.
Critical Thinking
- 328pages
- 12 heures de lecture
Critical thinking is a set of techniques—you just need to learn them. This helpful book is your personal toolkit for demystifying critical engagement. Author Tom Chatfield will show you how to sharpen your critical thinking by developing and practicing this specific set of skills, so you can… Spot an argument and understand why reasoning matters Discover errors and evaluate evidence Understand and account for bias Become a savvy user of technology Develop clear, confident critical writing
How to Think empowers you to pause, think twice and, above all, think well. A short and punchy essentials guide, it introduces the fundamental habits and practices for critical thinking and gives 10 key concepts for applying and building clear thinking for effective study.
50 digital ideas
- 208pages
- 8 heures de lecture
Presents an introduction to the internet and the World Wide Web, including such topics as blogging, streaming media, hacking, e-commerce, cloud computing, and avatars.
This is Gomorrah
- 288pages
- 11 heures de lecture
Elite hacker Azi Bello lives his life in the technological underbelly of the 21st century. A loner, charmer, and lover of grey areas, he works for himself and answers to no one - until his online existence crashes violently into the real world. The secretive but intriguing Munira has reached out to Azi for help, and her story has sparked his interest: Munira's cousin has been recruited by terrorists and, in her attempts to find out more, she has attracted the attention of some very dangerous people. Now forced to go on the run, Azi and Munira are drawn into a conspiracy, at the heart of which is Gomorrah: an exclusive online marketplace where anything can be acquired, and where the world's worst individuals lurk.
Netymology
From Apps to Zombies: A Linguistic Celebration of the Digital World
- 301pages
- 11 heures de lecture
Composed of 100 bite-sized entries of 400 to 600 words each, Netymology weaves together stories, etymologies and analyses around digital culture's transformation, and creation, of words. Tom Chatfield presents a kaleidoscopic, thought-provoking tour through the buried roots of some of the digital age's most common terms: from the @ and Apple symbols, to HTML and Trojan horses, to the twisted histories of new forms of slang, memes, text messages and gaming terms. There's also discussion of the trends behind digital words, and of the ways language itself is being shaped by new forces - and revelations about how these forces are, in turn, reshaping us.
Fun Inc. : why games are the twenty-first century's most serious business
- 288pages
- 11 heures de lecture
People make many assumptions about video games; only teenage boys play them, they increase anti-social behaviour and they tend to be violent. This title dispels these misconceptions, revealing that 40 per cent of the video game players are women, that most of the bestselling console games involve no real-world violence.
This title unpicks the complexities of our digital world and discovers how to live well within it.


