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Prateek Mehta

    Learn OpenGL ES
    Creating Google Chrome Extensions
    • Creating Google Chrome Extensions

      • 167pages
      • 6 heures de lecture
      3,5(8)Évaluer

      Transform your existing web applications into Google Chrome browser extensions and create brand new extensions that improve your own browsing experience and that of your users. This book shows you how Google Chrome browser extensions are extremely useful tools for enhancing the functionality of the Google Chrome web browser. For example, you can create extensions to summarize the current page you are reading, or to save all of the images in the page you are browsing. They have access to almost all of the features provided by the Google Chrome browser, and they can encapsulate such features in the form of a bundled application providing targeted functionality to users. Extensions also run in a sandboxed environment, making them secure - which is a huge plus in the modern web! The APIs provided by the Chrome Extensions framework help you empower web applications by coupling them with amazing features provided by the Google Chrome web browser, such as bookmarks, history, tabs, actions, storage, notifications, search, and a lot more - facilitating increased productivity on the Google Chrome web browser. You will learn how to: Transform your web application ideas into Google Chrome extensions Choose the recommended components for creating your kind of extension Leverage the power of a Google Chrome browser by making use of the extensions API Showcase your existing web-development skills in a modern way by creating useful extensions

      Creating Google Chrome Extensions
    • Learn OpenGL ES

      • 220pages
      • 8 heures de lecture

      Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphic

      Learn OpenGL ES