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Patrick Todoroff

    Cet auteur crée des récits captivants ancrés dans une fascination de longue date pour la science-fiction, le fantasy et l'histoire militaire. Son travail explore souvent les réalités âpres de la guerre et les paysages désolés des mondes post-apocalyptiques, mais s'aventure également dans des domaines surnaturels et cyberpunk. Caractérisées par un style dynamique et cinématographique, ses histoires se déroulent avec une énergie immersive et entraînante. Au-delà de la littérature, il contribue également au monde des jeux de table, démontrant un esprit créatif polyvalent.

    When Nightmares Come
    Running Black
    Zona Alfa
    • Zona Alfa

      • 64pages
      • 3 heures de lecture
      4,5(14)Évaluer

      Explore, salvage, and survive inside the Exclusion Zone in this near-future Eastern European-themed skirmish wargame.

      Zona Alfa
    • Running Black

      • 262pages
      • 10 heures de lecture
      3,8(5)Évaluer

      Set in a futuristic 2059, the story follows Tam Song, a North Korean mercenary leading Eshu International, a top-tier private security team known for their no-questions-asked approach. Based in the Belfast Metro Zone, they are tasked with stealing a groundbreaking Nanotech Neural Network developed by the Dawson Hull Conglomerate, which promises to revolutionize cyber-capabilities. As they prepare for the heist, the stakes rise, highlighting themes of technology, power, and the moral complexities of mercenary work.

      Running Black
    • A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world. When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These self-appointed members of the 'watch look to tackle the supernatural horrors and investigate the strange disturbances that plague their city. The core of the game, using the Action Dice Pool with its multiple die types, is fast and bloody, with tiered enemies, flexible player classes, quick combat resolution, and straightforward mission objectives. When Nightmares Come also contains a roleplaying element that allows for non-combat challenges and dramatic encounters. This system uses the same dice types as the core game's Action Dice Pool and emphasizes quick resolutions. This narrative system adds a fresh dimension to the core miniatures experience, particularly in longer campaigns where the promise of different foes and new storylines encourages long-term playability.

      When Nightmares Come