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Kesia Lupo

    Kesia Lupo élabore des récits de fantasy captivants pour jeunes adultes. Ses œuvres plongent dans des mondes et des personnages complexes que les lecteurs adoreront. L'autrice apporte un style unique et une perspective nouvelle au genre.

    Let's Play Murder
    We Are Blood And Thunder
    We Are Bound by Stars
    • We Are Bound by Stars

      • 384pages
      • 14 heures de lecture
      3,7(250)Évaluer

      Set in a captivating YA fantasy world, this adventure continues to explore rich themes of courage and identity. Readers will encounter unique characters and intricate plots that promise to engage and inspire. With a blend of magic and realism, the story is tailored for fans of popular authors like Leigh Bardugo and Laini Taylor, offering a fresh and immersive experience in the genre.

      We Are Bound by Stars
    • We Are Blood And Thunder

      • 448pages
      • 16 heures de lecture
      3,4(915)Évaluer

      Set in a captivating fantasy world, this YA novel introduces readers to a unique story filled with rich characters and intricate plot twists. The author, a promising new voice in the genre, weaves a tale that will resonate with fans of established writers like Leigh Bardugo and Laini Taylor. With its blend of adventure and magic, the narrative promises to engage and enchant, making it a must-read for those who love immersive fantasy experiences.

      We Are Blood And Thunder
    • Squid Game meets Agatha Christie in this locked-room virtual reality murder mystery, where the only option is to win - or die trying... _______________ Video games have never been more murderous. Veronica wakes up trapped with four strangers in a sprawling manor house in a snow storm with a dead body, a mystery right out of an Agatha Christie novel. It feels so real - but it isn't. This is VR and this is THE Game; a rumoured Easter Egg hidden in other VR games that draws you into a competition for a prize beyond your wildest dreams. And there's no escaping the VR world until the Game is won. But while Veronica and her fellow players are trying to figure out the puzzle, something is not right in the VR world. Blackouts, glitches, NPCs acting strange, and a mysterious figure haunting their footsteps. Then when a player dies, and also dies in real life, all hell breaks loose. Without warning, the game Veronica thought she was playing gets overshadowed by a much darker, and much more real, mystery: who is killing us?' It may not be a game Veronica wanted to play, but it's one that she has to win - or die trying.

      Let's Play Murder