Getting Started in 3D with Maya
- 423pages
- 15 heures de lecture
Teaches how to use Maya to create three-dimensional animation projects, including focusing on such topics as lighting, modeling, and character skinning.


Teaches how to use Maya to create three-dimensional animation projects, including focusing on such topics as lighting, modeling, and character skinning.
How to Develop Fun and Marketable 3D Games
Focusing on comprehensive game development, this guide offers a complete solution for using Unity alongside Maya. It walks readers through each stage of creating a game from the ground up, covering essential aspects such as coding, art creation, production, and deployment. With an emphasis on agility in a competitive market, it equips aspiring developers with the necessary skills and knowledge to succeed in game design.