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Daniel Weiskopf

    GPU based interactive visualization techniques
    An Introduction to the Philosophy of Psychology
    • This book offers a clear examination of significant philosophical issues within psychology, utilizing in-depth case studies and contemporary empirical research to enhance understanding. It bridges theoretical concepts with practical applications, making complex ideas accessible to readers interested in the intersection of philosophy and psychology.

      An Introduction to the Philosophy of Psychology
    • High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.

      GPU based interactive visualization techniques