Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small part of life, but as technology and life become increasingly interwoven we can no longer ask people to suspend their emotional nature and habits when they interact with technology. The European Commission funded a series of related research projects on emotion and computing, culminating in the HUMAINE project which brought together leading academic researchers from the many related disciplines. This book grew out of that project, and its chapters are arranged according to its working areas: theories and models; signals to signs; data and databases; emotion in interaction; emotion in cognition and action; persuasion and communication; usability; and ethics and good practice. The fundamental aim of the book is to offer researchers an overview of the related areas, sufficient for them to do credible work on affective or emotion-oriented computing. The book serves as an academically sound introduction to the range of disciplines involved – technical, empirical and conceptual – and will be of value to researchers in the areas of artificial intelligence, psychology, cognition and user—machine interaction.
Paolo Petta Livres




Emotion pervades human life in general, and human communication in particular, and this sets information technology a challenge. Traditionally, IT has focused on allowing people to accomplish practical tasks efficiently, setting emotion to one side. That was acceptable when technology was a small part of life, but as technology and life become increasingly interwoven we can no longer ask people to suspend their emotional nature and habits when they interact with technology. The European Commission funded a series of related research projects on emotion and computing, culminating in the HUMAINE project which brought together leading academic researchers from the many related disciplines. This book grew out of that project, and its chapters are arranged according to its working areas: theories and models; signals to signs; data and databases; emotion in interaction; emotion in cognition and action; persuasion and communication; usability; and ethics and good practice. The fundamental aim of the book is to offer researchers an overview of the related areas, sufficient for them to do credible work on affective or emotion-oriented computing. The book serves as an academically sound introduction to the range of disciplines involved – technical, empirical and conceptual – and will be of value to researchers in the areas of artificial intelligence, psychology, cognition and user—machine interaction.
Multiagent system technologies
- 205pages
- 8 heures de lecture
InhaltsverzeichnisEngineering Multi-agent Systems.Multi-Agent System: A Guiding Metaphor for the Organization of Software Development Projects.Model Transformation for Model Driven Development of Semantic Web Enabled Multi-Agent Systems.SmartResource Platform and Semantic Agent Programming Language (S-APL).Multi-agent Planning and Learning.Subgoal Identification for Reinforcement Learning and Planning in Multiagent Problem Solving.Medical Image Segmentation by a Multi-Agent System Approach.Using DESs for Temporal Diagnosis of Multi-agent Plan Execution.Multi-agent Communication, Interaction, and Coordination.Agent Communication Using Web Services, a New FIPA Message Transport Service for Jade.Goal-Oriented Interaction Protocols.Multi-agent Resource Allocation.VWM: An Improvement to Multiagent Coordination in Highly Dynamic Environments.Dynamic Configurable Auctions for Coordinating Industrial Waste Discharges.Distributed Clustering of Autonomous Shipping Containers by Concept, Location, and Time.Coordinating Competitive Agents in Dynamic Airport Resource Scheduling.Multi-agent Planning and Simulation.Large-Scale Agent-Based Pedestrian Simulation.Diagnosis of Plan Structure Violations.Team Cooperation for Plan Recovery in Multi-agent Systems.Trust and Reputation.On the Behaviour of the TRSIM Model for Trust and Reputation.Implementing ReGreT in a Decentralized Multi-agent Environment.
Engineering societies in the agents world III
- 285pages
- 10 heures de lecture
The characteristics of software systems are rapidly evolving as we enter the age of ubiquitous information services. Persistent computing systems are increasingly embedded in everyday objects, interacting autonomously to deliver complex services accessible anytime and anywhere. This shift not only increases the number of software components but also significantly alters their qualitative nature. Modern software systems consist of autonomous, proactive, networked components that interact in ways that defy traditional models of interaction and service coordination. Future systems may resemble natural systems and societies more than mechanical architectures. This evolution presents exciting challenges for computer scientists and software engineers. While software agents and multi-agent systems are recognized as effective technologies for modeling and constructing complex distributed applications, there is a lack of systematic development methods for these complex software systems. There is an urgent need for innovative approaches to software modeling and engineering that facilitate the deployment of systems with numerous autonomous components, enabling us to control and predict their behavior effectively.