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Le Cycle de la Porte des Ténèbres

Cette série épique de fantasy transporte les lecteurs dans un royaume rempli de dangers, d'aventures et de magie mystérieuse. En son cœur se trouve l'énigmatique Porte de la Mort, un artefact qui relie des mondes distincts et ouvre des possibilités infinies. Plongez dans un récit captivant où le bien combat le mal et où les destins des personnages s'entremêlent dans une quête de savoir et de survie. C'est un voyage qui met à l'épreuve le courage et la détermination.

Into the Labyrinth
Ruka chaosu
Serpent Mage
Fire Sea
Elven Star
Dragon Wing

Ordre de lecture recommandé

  1. Dragon Wing

    • 430pages
    • 16 heures de lecture

    Ages ago, sorcerers of unmatched power sundered a world into four realms--sky, stone, fire, and water--then vanished. Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms--and even they have yet to unravel the mysteries of their severed world...In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water--traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince--by the king himself. A dwarf will challenge the beliefs of his people--and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus--a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.

    Dragon Wing1
    4,0
  2. On steamy Pryan, never-ending sunlight and plentiful rain have created a jungle so vast that humans and elves dwell high in the trees and only dwarves live anywhere near the ground. From the treetops the aristocratic elves sell weapons to the other races, whose incessant warfare sends a steady steam of profits and essential resources skyward. Now, generations of dissent and race hatred will not heal -- not even under the threat of annihilation at the hands of legendary Titans. Armed with little more than their wits and prophecy, an elf, a human, and a dwarf must unite to try to save the world from destruction. "From the Paperback edition."

    Elven Star2
    4,0
  3. Fire Sea

    • 464pages
    • 17 heures de lecture

    Abarrach, the Realm of stone. Here, on a barren world of underground caverns built around a core of molten lava, the lesser races -- humans, elves, and dwarves -- seem to have all died off. Here, too, what may well be the last remnants of the once powerful Sartan still struggle to survive. For Haplo and Alfred -- enemies by heritage, traveling companions by necessity -- Abarrach may reveal more than either dares to discover about the history of Sartan... and the future of all their descendants."

    Fire Sea3
    4,1
  4. Serpent Mage

    • 480pages
    • 17 heures de lecture

    After the four worlds Alfred has at last found his people on Chelstra, the realm of sea. But his travels have taught him to be cautious... and Alfred soon realizes his caution is justified, even among his own kind. The one person Alfred can trust is, strangely, Haplo the Patryn. But Haplo's lord has decreed all Sartan to be the enemy, and Haplo dares not go against his lord. Now the companions have arrived in a land where humans, elves, and dwarves have learned to live in peace. Unaware of an even greater threat to all the realms, it is Sartan and Patryn who will disrupt this alliance of the lesser races in their struggle to gain control of all four worlds. Only Alfred and Haplo realize that they have a much older -- and more powerful -- enemy than each other...

    Serpent Mage4
    4,1
  5. Ruka chaosu

    • 504pages
    • 18 heures de lecture

    série: Brána smrti díl v sérii: 5 Chaos panuje všude, když Vládce Nexu poroučí svému služebníku Haplovi a lidskému dítěti známému jako Zmar podpořit dílo jejich pána na Arianu, říši Vzduchu. Ale jejich někdejší společník Alfréd byl polapen ve smrticím Labyrintu. A nájemný vrah Hugh Ruka byl jakýmsi způsobem oživen, aby dokončil své temné poslání. Co je však mnohem závažnější, zlá moc, kterou Haplo a Alfréd objevili na Chelestře, odtamtud unikla. Jak se Haplovy pochybnosti o jeho pánu stále prohlubují, musí se rozhodnout, zda má poslechnout Pána Nexu anebo zradit tohoto mocného Patryna… a usilovat o nastolení všesvětového míru. Cyklus Brána smrti Před tisíciletími zuřila bitva mezi Sartany a Patryny. Sartani rozštěpili svět do čtyř říší – Vzduchu, Ohně, Kamene a Vody – a pak zmizeli. Ale nyní obě tyto rasy znovu objevily jedna druhou pomocí magie Brány smrti – a hrozí, že válka vypukne nanovo.

    Ruka chaosu5
    4,3
  6. Into the Labyrinth

    • 496pages
    • 18 heures de lecture

    Haplo, targeted for death by two assassins, and Alfred enter the terrifying Labyrinth, a prison maze guarded by fearsome creatures. Meanwhile, the Lord of the Nexus raises an army from the dead to attack the Tytans.

    Into the Labyrinth6
    4,2