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Amérique Arcanique

Cette série plonge les lecteurs dans une histoire alternative où un cataclysme magique en 1759 a séparé de manière irrévocable le Nouveau Monde de l'Ancien. L'Amérique, isolée, a évolué en une terre où la magie est réelle et le passé a été réécrit. Suivez Meriwether Lewis et William Clark dans une expédition extraordinaire vers l'ouest, guidés par une sorcière métamorphe. Leur voyage est semé d'embûches par des bêtes mythiques, des forces magiques indomptées et un mal grandissant qui menace les territoires inexplorés.

Council of Fire
Uncharted

Ordre de lecture recommandé

  1. 1

    Uncharted

    • 352pages
    • 13 heures de lecture
    3,6(12)Évaluer

    "After Halley's Comet was destroyed in a magical battle in 1759, the backlash separated the entire New World from the Old in an event known as The Sundering. Now isolated from the rest of the globe, America has become a very different place, where magic works and history has been changed forever. It is 1803--a new 1803. Young Meriwether Lewis, footloose and intrigued, goes to hear a lecture in St. Louis by the venerated old wizard Benjamin Franklin. Franklin's talk is disrupted by the attack of a winged fire-breathing beast, much like legends from Lewis's own Welsh heritage. In the aftermath, Franklin tells the young man that he knows of a great, growing evil that lurks in the uncharted Arcane Territories west of the Mississippi. Using his own vast fortune, Franklin commissions Lewis and his own talented partner William Clark to embark on a remarkable voyage of exploration, to meet and document the indigenous tribes, to find a route all the way to the Pacific Ocean--and perhaps beyond the magical veil to Europe again--and to stop the growing evil that is filling the American West. For while the Sundering separated the rest of the world and granted the original colonists unexpected magical gifts, sorcery inspired by native legends has also been ignited. And the Arcane Territories may hold unparalleled dangers for the expedition, both natural and magical. Accompanied by the brilliant shape-shifting sorceress Sacajawea, Lewis and Clark set off on an unparalleled adventure across a landscape that no European has ever seen."--Goodreads.com

    Uncharted
  2. 2

    "The passage of Halley's Comet in 1759 is catastrophic. The comet appears to strike the Earth, sundering the New World from the Old. A chain of mountains rises in the Mid-Atlantic. No ship from the Old World arrives in America. No ship from the New World can find a passage to the Old-and most who try simply disappear. The comet has also unleashed magic forces, which soon spread everywhere. Slaves begin using powers derived from African witchcraft, bringing monsters from that continent into the New World. The native tribes begin doing the same. Some European settlers devise ways to couple Old World technology with sorcery. Kraken in the Atlantic, revenants in Jamaica, Dry Hands and Floating Heads in the Hudson valley, African ogres and worse set loose in the streets of New York. Magic of all kinds, emerging everywhere, most of it poorly if at all controlled. The powerful Iroquois Confederacy disintegrates. The Onondaga Council Fire is extinguished; the Seneca and Cayuga follow their own shaman and war leader, and the Mohawks ally with the English. For their part, the English and the French in North America, who had been on the brink of war when the Sundering came, now have to contemplate what would once have been unthinkable. They must not simply forge a military alliance against the rising dark powers but may even have to unite politically behind the young English prince Edward, now the only person of royal blood left in the terrifying world created by the Sundering"-- Provided by publisher

    Council of Fire