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Rules of Play

Game Design Fundamentals

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  • 688pages
  • 25 heures de lecture

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Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.

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Rules of Play, Eric Zimmerman, Katie Salen Tekinbas

Langue
Année de publication
2003
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(rigide),
État du livre
Bon
Prix
28,99 €

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Titre
Rules of Play
Sous-titre
Game Design Fundamentals
Langue
Anglais
Publié
2003
Format
rigide
Pages
688
ISBN13
9780262240451
Séries
Évaluation
4 sur 5
Description
Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.