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Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.
Achat du livre
Rules of Play, Eric Zimmerman, Katie Salen Tekinbas
- Langue
- Année de publication
- 2003
- product-detail.submit-box.info.binding
- (rigide),
- État du livre
- Bon
- Prix
- 28,99 €
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- Titre
- Rules of Play
- Sous-titre
- Game Design Fundamentals
- Langue
- Anglais
- Auteurs
- Eric Zimmerman, Katie Salen Tekinbas
- Éditeur
- MIT Press Ltd
- Publié
- 2003
- Format
- rigide
- Pages
- 688
- ISBN13
- 9780262240451
- Séries
- Mots clés
- Nonfiction, Art / Culture, Loisirs et maison, Design, Jeux, Recherche, Jeux vidéo
- Évaluation
- 4 sur 5
- Description
- Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.


