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Kelly L. Murdock

    3ds Max 2011 Bible
    Body Language. Advanced 3D Character Rigging
    3D Game Animation For Dummies
    Edgeloop Character Modeling For 3D Professionals Only
    gmax Bible
    Anime Studio. The Official Guide
    • Anime Studio. The Official Guide

      • 400pages
      • 14 heures de lecture
      4,5(17)Évaluer

      Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. "Anime Studio™: The Official Guide" shows first-time animators, hobbyists, and digital enthusiasts how to create, render, and animate characters and even entire scenes that can be exported to various video, TV, and web formats for viewing and sharing. Using clear examples and step-by-step tutorials to help you conquer each feature and new skill, the book includes instruction on managing and configuring the workspace, working with layers, using drawing tools, editing curves, working with bones, and adding sound. You'll even learn how to render a final scene and export it, import and integrate 3D models and textures, video, and Photoshop files, and add special effects. "Anime The Official Guide" will help you master all of the essential features of the software as well as give you creative inspiration for your own projects when you are ready to go beyond the basics with this innovative animation program.

      Anime Studio. The Official Guide
    • "gmax Bible covers every detail that a wannabe game designer could need." -Rob Smith, Editor-in-Chief, PC Gamer If gmax can do it, you can do it too . . . If you delight in mod-building, want to tweak your favorite games for ongoing challenges, or dream of a career in game-making, this book and gmax are your dream team. gmax provides a "lite" version of the tools found in the high-priced 3ds max suite, and this comprehensive guide teaches you how to use all their cool tricks. You'll soon become adept at building characters, terrain, basic animation, textures, and light sources, and exporting them directly to supported game formats. Inside, you'll find complete coverage of gmax * Discover the gmax interface and learn how to transform, group, and link objects * Build custom game content with modeling methods including splines, shapes, meshes, patches, and compound objects * Learn to change an object's look with modifiers * Create and animate characters using Bones, Inverse Kinematics, and Skin * Use the Material Editor to apply materials and texture maps to objects * Learn the basics of animating with keyframes and achieve complex animations with controllers * Explore the gmax game packs and create custom content for Dungeon Siege, Flight Simulator, Quake III Arena, and Trainz Bonus CD-ROM * Freeware copy of gmax * The Ultimate Trainz Collection Demo and Combat Flight Simulator 3 Demo, plus other game demos and game packs * Game content created with gmax by other users * A collection of 3D models * All examples and content from the book

      gmax Bible
    • Learn the secrets for breathing life into your characters with this guide to edgeloop modeling. As you progress through the pages of this book, you'll create a character with personality, realistic form, and natural motion. Guided by computer graphics expert Kelly Murdock and award-winning artist and animator Eric Allen, your character will grow and develop along with your expertise. You' A CD-ROM accompanies the book.

      Edgeloop Character Modeling For 3D Professionals Only
    • Suitable for readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software. It covers topics such as working with 3D coordinates, keyframing, NURBS modeling, and lighting.

      3D Game Animation For Dummies
    • 3,9(21)Évaluer

      Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.

      Body Language. Advanced 3D Character Rigging
    • 3ds Max 2011 Bible

      • 1248pages
      • 44 heures de lecture
      3,4(6)Évaluer

      Updated version of the bestselling 3ds Max book on the market Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the world’s most popular book for getting the most out of the software. Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simply wants to check out the software's latest and greatest features, this update to the bestselling 3ds Max book on the market continues to be the most comprehensive reference on this highly complex application. Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials 16-page color insert highlights the work of some of today’s most cutting-edge 3D artists Includes a companion DVD with a searchable, full-color version of the 3ds Max Bible, as well as customizable models and textures The only comprehensive reference-tutorial on 3ds Max, it's no wonder the 3ds Max Bible is the bestselling 3ds Max book in the world and a favorite of both amateur and professional animators. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

      3ds Max 2011 Bible
    • Autodesk Maya 2023 Basics Guide

      • 650pages
      • 23 heures de lecture

      Focusing on the essentials of 3D modeling and animation, this guide equips beginners with the foundational skills necessary for mastering Autodesk Maya 2023. Authored by Kelly L. Murdock, a recognized expert in both writing and 3D artistry, the book provides clear instructions and practical insights to help users create impressive visual content.

      Autodesk Maya 2023 Basics Guide
    • Autodesk Maya 2025 Basics Guide

      • 650pages
      • 23 heures de lecture

      Targeted at beginners, this guide offers a comprehensive introduction to essential skills for creating 3D models and animations using Autodesk Maya 2025. Authored by Kelly L. Murdock, a respected figure in both writing and 3D artistry, the book emphasizes foundational techniques, making it an invaluable resource for those looking to master the software and bring their creative visions to life.

      Autodesk Maya 2025 Basics Guide
    • Autodesk Maya 2024 Basics Guide

      • 650pages
      • 23 heures de lecture

      Focusing on foundational skills, this guide equips new users with the essential knowledge to create impressive 3D models and animations using Autodesk Maya 2024. Authored by Kelly L. Murdock, a respected figure in both writing and 3D artistry, it offers clear instructions and insights tailored for beginners, ensuring a comprehensive introduction to the software's capabilities.

      Autodesk Maya 2024 Basics Guide
    • Kompletny podręcznik dla użytkowników 3ds Max®! Obejmuje 3ds Max 2012 i 3ds Max 2012 Design Twórz wizualizacje i efekty do filmów, programów telewizyjnych oraz gier Naucz się modelować, animować i renderować Ćwicz i perfekcyjnie wykorzystuj narzędzia 3ds Max Ciężko w to uwierzyć, ale minęło już ponad dwadzieścia lat od wydania pierwszej wersji 3ds Max®. To, co potrafi najnowsza wersja programu, jeszcze niedawno było nie do pomyślenia i pozostawało w sferze marzeń. Niezależnie od tego, czy jesteś użytkownikiem początkującym, który chciałby poznać podstawy grafiki trójwymiarowej, czy też doświadczonym animatorem poszukującym nowych technik tworzenia olśniewających efektów, tutaj znajdziesz wszystko! Ta książka to najlepsze źródło informacji o 3ds Max® na rynku. Znajdziesz w niej komplet informacji o tym, jak rozpocząć przygodę z tym narzędziem, jak dostosować je do własnych potrzeb oraz jak wykonać najbardziej wymyślne operacje. Twoją szczególną uwagę powinny zwrócić dokładne instrukcje wykorzystania narzędzia CAT, które pozwala tworzyć szkielety postaci. Poznasz też nowy system do symulacji zjawisk fizycznych MassFx oraz narzędzia rzeźbiarskie z zestawu Graphite. Znajdziesz tu mnóstwo profesjonalnych porad i wskazówek oraz ponad 150 ćwiczeń, które gwarantują szybki postęp w nauce! Na dołączonej płycie umieszczono materiały konieczne do wykonania wszystkich zadań zawartych w książce, a ponadto tekstury i modele, które będziesz mógł wykorzystać w swoich projektach. Jeżeli szukasz idealnego podręcznika do 3ds Max®, nie znajdziesz lepszej pozycji! Poznaj zasady pracy w środowisku 3ds Max® Zbuduj szkielet postaci przy użyciu narzędzia CAT Odkryj narzędzia rzeźbiarskie z zestawu Graphite Symuluj zjawiska fizyczne dzięki nowemu systemowi MassFX Twórz zapierające dech w piersiach animacje Zostań specjalistą od 3ds Max® Stwórz fotorealistyczną animację jeszcze dziś!

      3ds Max 2012 Biblia z płytą DVD