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Matthew McFarland

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    Autumn Nightmares
    Dark Ages. Inquisitor
    The Equinox Road
    Werewolf Signs of the Moon
    Keys to the Supernal Tarot
    • Keys to the Supernal Tarot

      • 160pages
      • 6 heures de lecture
      4,3(15)Évaluer

      The Major ArcanaEach key, each trump, is a step along the path of the mage. From the dangerous ignorance of the Fool to the completion of the World, each card holds a secret. Seek Justice, pursue Strength, trick the Devil, and defy Death ― the cards will show you the way.A Chronicle Book for The Awakening™• Storytelling the journey through the Tarot as a Mage chronicle• 22 different cabals, legacies, Artifacts, and other ready-made story materials, each one tied to one of the Major Arcana• Advice on cartomancy, story seeds for every Tarot card, and more

      Keys to the Supernal Tarot
    • Chapters devoted to each of the five auspices: in-character artifacts, Gifts, rites, lodges and new Auspice Aspects. A Storytelling chapter dedicated to discussing how best to use auspice in your game from both a practical and theoretical perspective, as well as discussion on creating new auspices and new Gifts. A series of Storytelling Adventure System scenes meant to serve as "auspice challenges" - these scenes are bound to different auspices and can be dropped into your games to highlight the importance of one's moon.

      Werewolf Signs of the Moon
    • "A chronicle book for The Lost, with rules for exploring Arcadia - the homeland of the Fae."

      The Equinox Road
    • Dark Ages. Inquisitor

      • 224pages
      • 8 heures de lecture
      3,9(25)Évaluer

      In this Age of DarknessSatan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night.We are the Holy Inquisition.Some Stand for the LightDark Inquisitor is a book for playing members of the Inquisition in the Dark Medieval world. Members of secret orders operating by papal sanction, Inquisitors hunt the devils and degenerates who prey on men and defy God, from blood-crazed vampires to pagan warlocks. Inquisitor provides complete systems for making characters (from wielders of holy magic to warrior-monks), a whole new system for blessed abilities, and much more. This books requires the use of Dark Vampire.

      Dark Ages. Inquisitor
    • Autumn Nightmares

      • 144pages
      • 6 heures de lecture
      3,9(93)Évaluer

      The nights grow longer and the wind grows cooler. Silent things hide their footsteps among the rustle of falling leaves. Terrible nobles saddle their unearthly steeds and prepare to hunt by the harvest moon. Bonfires burn under the night sky. Fear nestles in the treetops. Autumn is here.

      Autumn Nightmares
    • Gary, Indiana, ist eine sterbende Stadt mit einer halbierten Bevölkerung und vielen Ruinen. Die Bürger sind entrechtet und arbeitslos, während selbst die Raubtiere geflohen sind. Nur eine Handvoll Kainskinder, die einst die Stadt heimsuchten, ist geblieben. Modius, der Prinz von Gary, führt seine Rivalität mit dem Anarchen Juggler fort, doch ihre Kämpfe verlieren an Bedeutung. Ohne Veränderungen wird Gary bald nicht einmal genug Sterbliche haben, um die verbliebenen Vampire zu ernähren. Dennoch sind die Kainskinder entschlossen, die Stadt nicht dem Verfall zu überlassen. Modius und Juggler schmieden einen Plan, um die Bedeutung der Stadt für ihre Artgenossen wiederzubeleben, während jeder von ihnen die Anerkennung für die Erneuerung beanspruchen möchte. Inmitten ihrer Rivalität sieht Giovianni Maria DiMatto ihre Chance. Dieses Abenteuer für Vampire nutzt das Storyteller Abenteuersystem und bietet alle notwendigen Charaktere und Informationen, um die Geschichte zu erzählen, sowie Notizen der Wrecking Crew, die das Abenteuer bei The Grand Masquerade 2011 in New Orleans leitete.

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