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Ethan Skemp

    Der Häuter
    Werwolf, Kompendium für Erzähler. Ein Quellenband für Werwolf, Die Apokalypse
    Geist. The Sin-Eaters
    Winter Masques
    Swords at Dawn
    • Swords at Dawn

      • 156pages
      • 6 heures de lecture
      4,1(40)Évaluer

      Details on the wars and conflicts of the Lost. Talecrafting and Fate as means to expand a character's legend. Glorious objects and terrible relics from legend and dream. The Court of Dawn and new Entitlements reflecting the aspects of change.

      Swords at Dawn
    • Winter Masques

      • 144pages
      • 6 heures de lecture
      3,9(79)Évaluer

      Masquerades in the Snow Legion are we, a thousand different faces all reflected in your dreams. The masks we wear are your goblins, your oni, your succubi, your Big Bad Wolves. We were born as human as you, but these masks—these masks don't come off. A Character Book for Changeling: The LostT • Expanded information on the seemings of the Lost • In-depth treatment of the kiths, expanding each one and providing dozens more • A look at changeling courts around the world, including the Directional Courts of Asia

      Winter Masques
    • It's a story that begins with death -- with your death.Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?The story begins there -- with the moment of death, and with the Bargain that reversed it. With the cold hand that brought you back to the living world, with the dry whispers that still haunt you, with the presence that has nestled in your soul.You've returned to a world where the living cannot see the shades that surround them. You drink rum to the dead, and you eat their remnants and legacies, taking their memories within you. Every night is the carnivale, because every night you walk with ghosts.Death is a door.You are the one with the key.Geist: The Sin-Eaters is the sixth game in the World of Darkness.Geist 1.1 has been fully re-edited to include the latest errata and then developed again to insure that those editing changes fully conform with the themes and intentions of the original design team. This is not a new edition, but an overhaul designed to insure that this version of Geist is everything you need to play the game.

      Geist. The Sin-Eaters
    • Ein gehäuteter Leichnam wird auf einer Mülldeponie gefunden. Dies ist aber nicht der Kadaver eines hilflosen Opfers 2014 die Leiche ist ein Garou. Das Volk erinnert sich. Ein Mann tötete Werwölfe und raubte ihre Haut. Ein lästerlicher Ritus verband die Häute der Garou mit dem Körper eines Mitglieds der Blutgeschwister, um einen Werwolf zu erschaffen. Einen Hauttänzer. Der Häuter ist aber tot. Samuel Haight war auf zu viel Macht aus und wurde für immer ausgelöscht. Die Kinder seines Vermächtnisses sind wenig und in der Unterzahl. Sie wären nicht so dreist, den Zorn der Garounation auf sich zu ziehen. Sie sind nicht so ehrgeizig wie Haight war, und er ist tot und beerdigt. Oder?

      Der Häuter