A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Lieutenant Tsurumi's men begin their all-out assault on the Goryokaku Fortress under the cover of naval bombardment. Hijikata still has some tricks up his sleeve and an old cannon provides needed support. But now, getting Asirpa and the deed for the Ainu land out of the fortress and to safety is the goal. In this battle, scores will be settled and old enemies will come face-to-face. Although often at odds, Hijikata and Sugimoto will find themselves fighting together, each with their own understanding of the meaning of bushido...
Satoru Noda Livres
Satoru Noda est un mangaka japonais connu pour son style visuel distinctif et sa narration captivante. Son travail aborde souvent des thèmes et des personnages complexes qui résonnent profondément auprès des lecteurs. Noda se concentre sur la création de récits captivants qui laissent une impression durable.






Golden Kamuy, Vol. 14
- 208pages
- 8 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Sugimoto and Asirpa finally come face to face with Noppera-bo inside Abashiri prison, but as Asirpa looks into his eyes she realizes he is not her father! In the rush to escape, Anji Toni makes off with Asirpa, leaving Sugimoto and Shiraishi trapped inside, with Hijikata also set to betray them. Making matters worse, they’re all caught between Warden Inudo and his guards, and Lieutenant Tsurumi’s gunboat fleet on the river. With so much serious firepower being deployed, is anyone getting out alive?
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! At long last, all of the tattooed skins are accounted for. Asirpa, the key to solving the code and the location of the Ainu gold, is in the hands of Lieutenant Tsurumi and the 7th Division. Sugimoto isn’t about to lose Asirpa again and takes off after her, but will have to deal with Botaro the Pirate first. Meanwhile, Sophia and her partisans have also returned to make their play for the gold, and Hijikata and his men are still in the game. All are driven together toward one goal, gripped by their desire to possess the Golden Kamuy!
Golden Kamuy, Vol. 19
- 208pages
- 8 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure!
Golden Kamuy, Vol. 15
- 208pages
- 8 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! After the chaos at Abashiri prison, Asirpa, Shiraishi and Kiroranke head for Karafuto, unaware that Kiroranke has betrayed them for his own goals. The untamed island of Karafuto is even further north than Hokkaido, and home to both Japanese and Russian settlements. Asirpa is also now the only person who can decipher the map on the tattooed skins. Sugimoto, wounded and captured by the 7th Division after the battle, makes a deal with Tsurumi to go along. The search for the Ainu gold moves to a harsh new environment!
Golden Kamuy, Vol. 12
- 192pages
- 7 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Sugimoto and company have gone after some twisted individuals in their search for the tattooed skins, but none as perverse as the deranged animal lover Dr. Anehata. Collecting Anehata’s tattoo will provide one more piece of the map to the Ainu gold, but saving the sick madman from himself won’t be easy. As they close in on Abashiri prison, plans begin to form about how to get Asirpa inside to meet her father, but the fortune-teller Inkarmat has more secrets to reveal about the identity of Noppera-bo...
Golden Kamuy, Vol. 13
- 192pages
- 7 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! Sugimoto and Asirpa reach Lake Kussharo near Abashiri prison at last! The time has come to put all their plans to break into the prison and meet Noppera-bo into action. Their nemesis, Lieutenant Tsurumi, as always, is one step ahead and has his own agents inside Abashiri. Tsurumi himself is on the way, with a contingent of troops and a gunboat to back him up! But if anyone can survive being surrounded by enemies and still keep Asirpa safe in this deadly conflict it’s Immortal Sugimoto!
Golden Kamuy, Vol. 17
- 208pages
- 8 heures de lecture
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! While Sugimoto races north by dogsled, Asirpa crosses the border with Kiroranke into Russian territory. Kiroranke was once involved in the assassination of the Russian Czar Alexander II, and the Russians, tipped off by Tsurumi that Kiroranke was heading into their territory on Karafuto, have set an ambush at the border. The dark pasts of Asirpa’s traveling companions are now coming to light, along with the secrets of her own father…
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! After the chaos at the Sapporo Brewery, all of the interested parties have come away with the knowledge they need to finally solve the coded tattooed skins. As the pieces fall into place, Sugimoto drifts to sleep, dreaming of a time before he was in the army, trying to make his way through the hustle and bustle of Tokyo. The seeds of Sugimoto’s current situation were sown then, when he found himself caught up in the intrigues of competing military factions. It all leads to the final long-awaited discovery—the location of the hidden Ainu gold!
A tale of high adventure and survival! In the early twentieth century, Russo-Japanese War veteran Saichi Sugimoto searches the wilderness of Hokkaido for a hoard of hidden gold. With only a cryptic map and a native Ainu girl to help him, Saichi must also deal with every murderous cutthroat, bandit and rogue who knows about the treasure! As all of the interested parties begin to converge in Sapporo, only three tattooed skins that form the code that will lead to the Ainu gold remain to be found. One of them may belong to a serial killer stalking the city’s back alleys and Sugimoto means to get to him before anyone else. But with so many different groups now involved in the hunt, some forced alliances may be necessary. But one thing is certain—only Asirpa herself has the key to solving the code!