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Michael K. Mahoney

    Building Cocoa Applications
    • Building Cocoa Applications

      • 648pages
      • 23 heures de lecture
      3,2(12)Évaluer

      Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.

      Building Cocoa Applications