Unity in Action
- 414pages
- 15 heures de lecture
Focusing on practical game development, this book provides hands-on experience through engaging examples of 2D, 3D, and AR/VR games using Unity. With expert guidance from Joe Hocking, readers will learn to navigate Unity's intuitive tools, starting from project groundwork to scripting and UI design. The updated third edition introduces new content on Unity's XR toolkit, enabling readers to explore virtual and augmented reality game creation for the first time.
