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Flint Dille

    Transformers Monstrosity
    Web of Danger
    The Ultimate Guide to Video Game Writing and Design
    Gamesmaster
    Transformers Primacy
    Diablo III. Book of Cain.
    • Diablo III. Book of Cain.

      • 148pages
      • 6 heures de lecture
      4,1(1111)Évaluer

      In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells.Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.

      Diablo III. Book of Cain.
    • Transformers Primacy

      • 104pages
      • 4 heures de lecture
      3,8(120)Évaluer

      Optimus Prime versus Megatron! Autobots versus Decepticons! At the dawn of the conflict, battle lines are drawn and sides are set... now legends will be made. The war that would define a planet begins in earnest - and its revelations will shake the Transformers' world to the core.

      Transformers Primacy
    • Gamesmaster

      • 312pages
      • 11 heures de lecture
      3,7(71)Évaluer

      Flint Dille wrote your childhood. From his work on 80s cartoon classics like Transformers, G.I. Joe, the Garbage Pail Kids, and Inhumanoids to the interactive novels he wrote with Gary Gygax, creator of Dungeons & Dragons, Flint had a hand in many pockets of 80s popular culture.He's worked with Steven Spielberg, George Lucas, Frank Miller, Jack Kirby, and a raft of others as a writer, story editor, showrunner, and/or producer of iconic entertainment in almost every medium.The Gamesmaster is Dille's memoir looking through his own unique story, his blend of pop culture, social history, and reportage about the groundbreaking 1980s, and the parts he and his colleagues, collaborators, employers, and friends played in making it a genuine Golden Age.

      Gamesmaster
    • • Authors are top game designers• Aspiring game writers and designers must have this complete bibleThere are other books about creating video games out there.Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design .

      The Ultimate Guide to Video Game Writing and Design
    • Web of Danger

      • 318pages
      • 12 heures de lecture

      Book by Flint Dille, Aaron Allston, David Marconi

      Web of Danger
    • Transformers Monstrosity

      • 112pages
      • 4 heures de lecture

      In the early days of the war on Cybertron, Optimus Prime puts everything on the line to unify the planet - but not everyone agrees that this new Prime should be in charge! Meanwhile, the fallen Decepticon leader, Megatron, begins a journey that will change everything.

      Transformers Monstrosity
    • Seit Anbeginn der Zeit tobt der Ewige Konflikt zwischen den Hohen Himmeln und den Brennenden Höllen. Sollte sich die Prophezeiung über das Ende aller Tage bewahrheiten, wird sich die Menschheit schon sehr bald in einem niemals endenden Krieges befinden. In diesem Werk hat der angesehene Gelehrte Deckard Cain Textauszüge, Zeichnungen und Wissen aus erster Hand zusammengetragen, um die Geschichte der Welt Sanktuario aufzuzeichnen. In seinen Schriften beschreibt er die berüchtigten Großen Übel (Diablo, Mephisto und Baal) und befasst sich eingehend mit Tyrael und den anderen Erzengeln des Angiris-Rates. Seine Dokumente erzählen von der Hoffnung und vom unerschütterlichen Heldenmut der Menschheit im Angesicht des unvorstellbaren Grauens. Darüber hinaus werden in diesem Buch unzählige Mysterien enthüllt, von den Ursprüngen der Sterblichen und den Geheimnissen der Nephalem bis hin zur zunehmenden Dunkelheit am Ende aller Dinge. Seid also gewarnt, werte Leser, und werdet Zeugen der unglaublichen Wahrheiten, dies ich hinter alldem verbergen!

      Diablo 3: Die Cain-Chronik