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James Goodwill

    Professional Jakarta Struts
    Beginning Swift Games Development for iOS
    • 4,0(2)Évaluer

      Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.

      Beginning Swift Games Development for iOS
    • What is this book about? The Apache Software Foundation's Jakarta Struts remains the most popular Java framework for building enterprise-level Web applications. In the first book to cover the extensive new features of the final release of Struts 1.1, the authors present the technical and conceptual information you need to design, build, and deploy sophisticated Struts 1.1 applications. What does this book cover? This book covers everything you need to know about Struts and its supporting technologies, including JSPs, servlets, Web applications, the Jakarta-Tomcat JSP/servlet container, and much more. Here are just a few of the things you'll find in this Who is this book for? This book is for Java developers who want to build sophisticated, enterprise-level Web applications using the final production release of Struts 1.1.

      Professional Jakarta Struts