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Tracey Pilone

    Head First IPhone Development
    UML 2.0 in a Nutshell
    Head First iPhone and iPad Development
    • Head First iPhone and iPad Development

      • 331pages
      • 12 heures de lecture
      4,0(4)Évaluer

      Have a killer app idea for iPhone and iPad? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools -- including Xcode -- and Objective-C programming principles to create eye-catching, top-selling apps.

      Head First iPhone and iPad Development
    • UML 2.0 in a Nutshell

      • 234pages
      • 9 heures de lecture
      3,4(57)Évaluer

      Provides a reference to all UML 2.0 diagram types, and also explains key concepts in a way that appeals to readers already familiar with UML or object- oriented programming concepts. Topics discussed in this book include: The role and value of UML in projects; The object-oriented paradigm and its relation to the UML; Extension Mechanisms; and more.

      UML 2.0 in a Nutshell
    • Head First IPhone Development

      A Learner's Guide to Creating Objective-C Applications for the IPhone

      • 550pages
      • 20 heures de lecture

      Whether a reader is a seasoned Mac developer or someone with strong object-oriented programming skills but no Mac experience, this book offers a complete learning experience for creating eye-catching, top-selling iPhone applications.

      Head First IPhone Development