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Noah Wardrip-Fruin

    How Pac-Man Eats
    First Person. New Media As Story, Performance, and Game
    Expressive Processing
    • From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.

      Expressive Processing
    • How Pac-Man Eats

      • 368pages
      • 13 heures de lecture

      "This book explains that the tools and concepts we use for making games are intimately connected to what games can and do mean"-- Provided by publisher

      How Pac-Man Eats