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"Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!
Achat du livre
Focus On Curves and Surfaces, Kelly Dempski, André LaMothe
- Langue
- Année de publication
- 2002
- Reliure
- (souple)
Modes de paiement
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- Titre
- Focus On Curves and Surfaces
- Langue
- Anglais
- Auteurs
- Kelly Dempski, André LaMothe
- Éditeur
- Course Technology PTR
- Publié
- 2002
- Format
- souple
- Pages
- 280
- ISBN10
- 159200007X
- ISBN13
- 9781592000074
- Séries
- Catégories
- Mots clés
- Description
- "Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!