Le livre est actuellement en rupture de stock

Paramètres
- 285pages
- 10 heures de lecture
En savoir plus sur le livre
The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.
Achat du livre
Principles of Three-Dimensional Computer Animation, Michael O'Rourke
- Langue
- Année de publication
- 1998
- product-detail.submit-box.info.binding
- (rigide)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.
Modes de paiement
Personne n'a encore évalué .
- Titre
- Principles of Three-Dimensional Computer Animation
- Sous-titre
- Modeling, Rendering, and Animating With 3d Computer Graphics
- Langue
- Anglais
- Auteurs
- Michael O'Rourke
- Éditeur
- W W Norton & Co Inc
- Publié
- 1998
- Format
- rigide
- Pages
- 285
- ISBN10
- 0393730247
- ISBN13
- 9780393730241
- Séries
- Description
- The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.