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MAXON Cinema 4D R20

Modeling Essentials, 2nd Edition

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  • 196pages
  • 7 heures de lecture

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The MAXON Cinema 4D R20: Modeling Essentials textbook guides you through creating 3D models with Cinema 4D R20, making it ideal for beginners and those transitioning from other software. You'll learn essential 3D modeling concepts and techniques to create hard-surfaced objects. The book covers Cinema 4D's OpenVDB-based Volume Builder and Volume Mesher functions, enabling complex modeling through boolean operations. It includes tips, tricks, and cautions to enhance your skills and streamline your workflow. Written in an accessible manner, it avoids jargon and summarizes each unit's topics on the first page. Hands-on exercises provide step-by-step instructions for using Cinema 4D R20 effectively. Key features include an overview of the updated user interface, navigation, tools, and commands, along with both basic and advanced topics presented through practical exercises. You'll explore polygon, subdivision, spline, and volumetric modeling techniques, with detailed coverage of tools and features. The book offers over 29 hands-on exercises with before-and-after files, 25 practice activities for knowledge testing, and additional guidance through tips and notes. Important terms are highlighted, and sections like "What just happened?" and "What next?" clarify instructions. Tech support from the author is available, along with access to resources for each exercise and quizzes to assess your understanding. For more information, visit

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MAXON Cinema 4D R20, Pradeep Mamgain

Langue
Année de publication
2018
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(souple),
État du livre
Bon
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24,49 €

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Titre
MAXON Cinema 4D R20
Sous-titre
Modeling Essentials, 2nd Edition
Langue
Anglais
Publié
2018
Format
souple
Pages
196
ISBN10
1393852548
ISBN13
9781393852544
Séries
Description
The MAXON Cinema 4D R20: Modeling Essentials textbook guides you through creating 3D models with Cinema 4D R20, making it ideal for beginners and those transitioning from other software. You'll learn essential 3D modeling concepts and techniques to create hard-surfaced objects. The book covers Cinema 4D's OpenVDB-based Volume Builder and Volume Mesher functions, enabling complex modeling through boolean operations. It includes tips, tricks, and cautions to enhance your skills and streamline your workflow. Written in an accessible manner, it avoids jargon and summarizes each unit's topics on the first page. Hands-on exercises provide step-by-step instructions for using Cinema 4D R20 effectively. Key features include an overview of the updated user interface, navigation, tools, and commands, along with both basic and advanced topics presented through practical exercises. You'll explore polygon, subdivision, spline, and volumetric modeling techniques, with detailed coverage of tools and features. The book offers over 29 hands-on exercises with before-and-after files, 25 practice activities for knowledge testing, and additional guidance through tips and notes. Important terms are highlighted, and sections like "What just happened?" and "What next?" clarify instructions. Tech support from the author is available, along with access to resources for each exercise and quizzes to assess your understanding. For more information, visit