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Andrew Rollings and Ernest Adams on Game Design

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.

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Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams

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Année de publication
2003
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(souple),
État du livre
Bon
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6,99 €

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Titre
Andrew Rollings and Ernest Adams on Game Design
Langue
Anglais
Éditeur
New Riders
Publié
2003
Format
souple
ISBN10
1592730019
ISBN13
9781592730018
Séries
Mots clés
Jeux
Description
A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.