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Paramètres
- 299pages
- 11 heures de lecture
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The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding!ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll In addition, you’ll learn everything that goes into
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ActionScript for Multiplayer Games and Virtual Worlds, Jobe Makar
- Langue
- Année de publication
- 2009
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- (souple),
- État du livre
- Bon
- Prix
- 8,49 €
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