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Videogames, Identity and Digital Subjectivity

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210pages
Temps de lecture
8heures

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Exploring the intersection of gaming and digital transformation, the book highlights how video games serve as a medium for understanding the impact of technology on everyday life. By blending software and narrative, these games uniquely reflect and examine the complexities of a digitized world, offering insights into contemporary experiences shaped by technological advancements.

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Videogames, Identity and Digital Subjectivity, Rob Gallagher

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Année de publication
2017
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